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1.

Gold Rush [electronic resource]

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Five ingenious scientists start their epic journey on the other side of the world to hunt for gold. Kate Humble joins the team of modern-day prospectors as they follow in the footsteps of the original gold pioneers on the rugged and unforgiving west coast of New Zealand's South Island.
Online
2005
2.

Shakers [electronic resource]

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0 The scientists-turned-gold prospectors continue their epic search for gold in the wilds of New Zealand's South Island.
Online
2005
3.

Quakers [electronic resource]

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The scientists continue to look for gold in New Zealand, following in the footsteps of the original prospectors from 1860.
Online
2005
4.
Ice

Ice [electronic resource]

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This week series host Kate Humble takes the Rough Scientists away from their epic quest for New Zealand gold, and sets them one of the show's toughest challenges yet. The team must measure the speed and melt of the Franz Josef Glacier, an awesome seven miles of ice.
Online
2005
5.

Treasure Hunt [electronic resource]

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The Rough Scientists step up their search for gold. The deadline is looming for series host Kate Humble and the five Rough Scientists, who must find and extract enough gold to make a souvenir of their stay on New Zealand's south island. As the tension mounts, Kate sets three tough challenges: to extract gold from rock and sand, to build an altimeter, and to use the altimeter to find buried gold from a treasure map.
Online
2005
6.

Big Smelt [electronic resource]

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It's D-Day for our Rough Scientists, who must build a furnace and bellows so they can try to smelt and form gold into souvenirs as a reminder of their six-week stay in New Zealand. To turn their powdered gold flakes into a solid nugget they have to achieve the white-hot temperature of 1943ʻF (1062ʻC) so the gold will melt.
Online
2005
7.

Rover [electronic resource]

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Week one's challenges are heavily focused on the "exploration" theme. Jonathan's challenge is to make a rover; a remote controlled vehicle that could explore strange new worlds. NASA come to Death Valley to test out their machines, so for Jonathan's ultimate test we subject his rover to a NASA style experiment in the desert. But unlike NASA, Jonathan has just three days and whatever he can find lying around the mine to come up with a working rover.
Online
2005
8.

Communication [electronic resource]

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No space mission can succeed without communication, so our second set of Rough Science space challenges are all based around making contact. Jonathan and Kathy have to come up with a way of communicating that doesn't use sound waves - because in the vacuum of space, there's nothing for them to move through.
Online
2005
9.

Spacesuit [electronic resource]

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Although everyone thinks of space as very cold, in fact, if you stood on the sunny side of the moon, the temperature would be hot enough to boil the blood in your body. Spacesuits are designed to protect astronauts from these extremes of temperature. The Rough Scientists have to collectively design a cooling system for their very own spacesuit. And to test it out, at the end of day three, they're going to have to go to Death Valley and do a mock moon walk in their spacesuit - hopefully staying deliciously cool.
Online
2005
10.

Impact [electronic resource]

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All about meteorites and asteroids. Not too far from the Rough Science base on the edge of Death Valley is Meteor Crater. Iain, Kathy and Mike have to work out how big the meteor that caused this huge crater must have been.
Online
2005
11.

Aerial Surveyor [electronic resource]

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The Rough Scientists had to make a Mars Rover which could explore strange new worlds. This week Kathy and Jonathan have to go one better and design an aerial surveyor that can explore much greater areas by floating above land. Just like the rover challenge, they've been given a tiny camera which will record whatever the aerial surveyor sees.
Online
2005
12.

Rocket [electronic resource]

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All about rockets. Mike, Jonathan and Kathy have to make three different rockets, but there's a catch; they're only allowed to use one thing as a fuel -- and that's water! They've also got to design their rockets to carry a "passenger" -- a (raw) egg. And Ellen and Iain have to find a way of returning the egg safely to Earth.
Online
2005
13.

Me & Isaac Newton

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Reveals the motivations of some of the most distinguished scientists of our time, from ages 33 to 81. From their earliest scientific questions in childhood to their most personal ponderings, these scientists reveal their histories and professional obligations to affect the world.
DVD
2001; 1999
Clemons (Stacks)