Item Details

A Play of Bodies: How We Perceive Videogames

Brendan Keogh
Format
Book
Published
Cambridge, MA : MIT Press, [2018]
Language
English
ISBN
9780262037631, 0262037637
Description
x, 237 pages : illustrations ; 24 cm
Notes
Includes bibliographical references (pages 201-223) and index.
Technical Details
  • Access in Virgo Classic

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    a| 9780262037631 q| (hardcover ;) q| (alkaline paper)
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    a| 0262037637 q| (hardcover ;) q| (alkaline paper)
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    a| (OCoLC)1002298559
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    a| DLC b| eng e| rda c| DLC d| OCLCO d| MYG d| YDX d| OCLCO d| OCLCQ d| CDX
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    a| GV1469.34.P79 b| K46 2018
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    a| 794.8 2| 23
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    a| Keogh, Brendan e| author.
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    a| A play of bodies : b| how we perceive videogames / c| Brendan Keogh.
    264
      
    1
    a| Cambridge, MA : b| MIT Press, c| [2018]
    264
      
    4
    c| ©2018
    300
      
      
    a| x, 237 pages : b| illustrations ; c| 24 cm
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    a| text b| txt 2| rdacontent
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    a| unmediated b| n 2| rdamedia
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    a| volume b| nc 2| rdacarrier
    504
      
      
    a| Includes bibliographical references (pages 201-223) and index.
    650
      
    0
    a| Video games x| Psychological aspects.
    650
      
    0
    a| Video games x| Design.
    650
      
    0
    a| Video games x| Philosophy.
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    a| 3
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    a| GV1469.34 .P79 K46 2018 w| LC i| X031839720 l| CLEM-CONST m| CLEMONS t| BOOK

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