Item Details

Subjectivity in the Ivanhoe Game: Visual and Computational Strategies

Nowviskie, Bethany
Format
Article
Author
Nowviskie, Bethany
Abstract
The task of Ivanhoe’s interface is not merely to offer a visual representation of subjectivity, but instead to create an interactive matrix in which it can be enacted and performed, and where its results are emergent at the intersection of multiple subjectivities in dialogue. But what might emergent intersubjectivity look like? How might we respond to and fuel its representation through critical engagement with texts and documents and with a community of interpreters? Computationally and in terms of design, how would such an interface function? What visual cues might players need in order to engage with the Ivanhoe Game in a manner appropriate to its own theoretical stance regarding the social and autopoietic instantiation of creative works?
Language
English
Date Received
20110426
Published
University of McMaster, 2003
Published Date
2003
Notes
This work has passed a peer-review process.
Collection
Libra Open Repository
Related Resources
http://texttechnology.mcmaster.ca/pdf/vol12_2_05.pdf
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